Beginner guide

How to use a PoE2 .build file

The in-game Build Planner arrived recently, so most players are using .build files for the first time. Here's the whole flow, start to finish: get a file, put it in the right folder, and load it in game.

Unofficial fan-made guide. Not affiliated with, endorsed by, or sponsored by Grinding Gear Games.

What a .build file actually does

A .build file is a set of build instructions the in-game Build Planner overlays onto your character: which passives to allocate, which skill and support gems to slot, and which items to chase — often tied to character-level ranges so you know what to do at level 20 versus level 80.

It guides, it doesn't auto-build

Loading a file doesn't respec your character for you. It shows you the plan inside the game so you can follow it as you level. Editing or creating builds in-game isn't supported yet — the planner is import-only.

It only works on PC & Steam Deck

Because the game reads the file from a folder on disk, console players can't load one.

Console & Xbox support

Step 1 — Get a build file

Download one

Build sites and guides hand out .build files. Download the actual file rather than copying text out of a page or chat, which can corrupt the JSON.

Sharing a file safely

Or generate a starter

Make a minimal file to test your setup before importing a full build.

Generate a starter file

Step 2 — Check the file is valid

A .build file is JSON. A single missing brace or a wrong extension stops it from loading. A minimal valid file looks like this:

{
  "name": "Lightning Sorceress Starter",
  "author": "Player",
  "description": "Allocate these passives and slot these gems by level",
  "ascendancy": "Stormweaver"
}

The only required field is name. If a file came from a guide, Discord, or a hand edit, validate it before moving it.

Validate before importing

Step 3 — Put it in the BuildPlanner folder

The game watches a specific folder and loads any valid .build file there. Create the folder if it doesn't exist.

Windows

C:/Users/<Name>/Documents/My Games/Path of Exile 2/BuildPlanner

Steam Deck

.../steamapps/compatdata/2315204395/pfx/drive_c/users/steamuser/Documents/My Games/Path of Exile 2/BuildPlanner

All platform paths explained

Step 4 — Load it in game

Reopen the Build Planner

An automated file watcher detects new files in the folder. Launch the game or reopen the in-game Build Planner so it re-scans and activates the build.

If nothing shows up

The usual causes are a hidden wrong extension (.build.txt), invalid JSON, or the file sitting one folder too high.

Fix it not showing

FAQ

Do I need to restart the whole game?

Usually not. Reopening the in-game Build Planner is enough for the file watcher to re-scan the folder. If a file added while the planner was open doesn't appear, reopen the planner.

Can I edit the build inside the game?

No. The planner is import-only right now — creating or editing builds in-game isn't supported. Edit the .build file (or re-export it) outside the game.

How many build files can I keep?

You can keep multiple valid .build files in the folder; the planner detects each one. Just make sure each is valid JSON with a name.

Is my file uploaded anywhere when I validate it here?

No. The validator and generator run entirely in your browser. Nothing is uploaded or stored.